Games

A School That Ditches All the Rules, But Not the Rigor

A School That Ditches All the Rules, But Not the Rigor

| July 9, 2014 | 29 Comments

How can we make school a joyful experience without sacrificing rigor? What’s the best way to measure true learning? What’s the purpose of school? The founders and teachers at the PlayMaker School, an all-game based school in Los Angeles, are asking those big, hairy questions that all teachers grapple with. At the PlayMaker School, they’re trying to find their own answers through their constantly morphing, complex experiment. Here are their thoughts about these issues, in their own words.

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A School Day That’s All About Play

A School Day That’s All About Play

| July 9, 2014 | 7 Comments

Imagine a school where the students’ day revolves around playing games, all day long. Video games, live action role-playing games, board games, building games. At the PlayMaker School in Los Angeles, the school day takes kids from one game activity to the next, as they explore any number of different subjects and ideas, from the […]

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Games Can Advance Education: A Conversation With James Paul Gee

Games Can Advance Education: A Conversation With James Paul Gee

| July 3, 2014 | 14 Comments

Games and learning champion James Paul Gee discusses literacy, systems thinking, education, socio-economic inequality, and, of course, video games.

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College Scholarships for Video Game Players?

College Scholarships for Video Game Players?

| June 28, 2014

A private university elects to make a popular video game into an official varsity sport. Marketing ploy or sign of the future?

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Games In The Classroom: What the Research Says

Games In The Classroom: What the Research Says

| June 27, 2014 | 18 Comments

The way we understand the expectations and promises of today’s game-based approaches will have a long-term impact on how we imagine and implement them in the future.

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Digital Games and the Future of Math Class: A Conversation With Keith Devlin

Digital Games and the Future of Math Class: A Conversation With Keith Devlin

| June 20, 2014 | 24 Comments

Devlin argues that video games are the perfect tool for teaching math: “The problems we need mathematics for today come in a messy, real-world context, and part of making progress is to figure out just what you need from that context.”

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Benefits of Gaming: What Research Shows

Benefits of Gaming: What Research Shows

| June 13, 2014 | 13 Comments

It’s still early days in research around games and learning, but a few significant studies show important trends.

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Surprising Insights: How Teachers Use Games in the Classroom

Surprising Insights: How Teachers Use Games in the Classroom

| June 9, 2014 | 4 Comments

More teachers are using digital games in the classroom, and they’re using them more frequently, according to a new teacher survey just released by the Joan Ganz Cooney Center. But more surprisingly, the study reveals that teachers are finding that one of the most impactful use of games is for motivating and rewarding students, specifically those who are low-performing.

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Making Games: The Ultimate Project-Based Learning

Making Games: The Ultimate Project-Based Learning

| June 6, 2014 | 10 Comments

Game making is one way to create a space where students are empowered to freely experiment with their own way of framing ideas and choosing perspectives. In this way, game making is tantamount to project-based learning.

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Three Awesome Games That Help Kids Make Games

Three Awesome Games That Help Kids Make Games

| June 4, 2014 | 21 Comments

Summer break presents the perfect opportunity for students to dig into games and build skills that’ll reap huge rewards when they return in the fall. Game making can be one of the best ways to get students thinking creatively while cultivating useful technical literacies, and there’s a ton of absorbing tools that students won’t tire of over the long break. Here are three options to choose from depending on the type of technology students have at home.

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