Games

Who Needs Grownups to Make Video Games?

Who Needs Grownups to Make Video Games?

| July 10, 2013 | 2 Comments

Students create incredibly creative, thoughtful and unique projects when challenged and supported to do so. The National STEM Video Game Challenge sponsored by the Joan Ganz Cooney Center and E-Line Media received 4,000 entries this year and announced 16 winners this week. The growing success of the challenge demonstrates not only how capable middle and high school students can be when passionate, but also reflects an increasingly diverse group, in terms of geography, race and gender, of the participants.

Continue Reading

Can Digital Games Boost Students’ Test Scores?

Can Digital Games Boost Students’ Test Scores?

| June 17, 2013 | 19 Comments

A new report released today reveals the results attempting to answer the question: do digital games and simulation help students studying science, technology, math, and engineering achieve better learning outcomes?

Continue Reading

Can a Toy Spark Interest in Engineering for Girls?

Can a Toy Spark Interest in Engineering for Girls?

| May 17, 2013 | 4 Comments

Fed up with the limited choices of toys for girls, a Stanford-trained engineer created a toy focused on developing spatial skills in girls.

Continue Reading

Teachers, Students, Digital Games: What’s the Right Mix?

Teachers, Students, Digital Games: What’s the Right Mix?

| March 22, 2013 | 15 Comments

By Holly Korbey When St. Louis fifth-grade teacher Jenny Kavanaugh teaches history, she uses her laptop to look at a map, or to give kids a virtual tour of the historical landmarks they’re studying. “Students can interact with history in very cool ways online,” she said. But when it’s time for math, she puts the […]

Continue Reading

Math, Physics, Languages: Minecraft is the Teachers’ Ultimate Multi-Tool

Math, Physics, Languages: Minecraft is the Teachers’ Ultimate Multi-Tool

| March 12, 2013 | 10 Comments

Need more convincing that Minecraft can be a powerful tool for learning? Check out this fun video from PBS Idea Channel’s Mike Rugnetta, who specifically (and very quickly) lists a number of ways the video game can and has been used to learn everything from physics to history.

Continue Reading

World of Warcraft Finds Its Way Into Class

World of Warcraft Finds Its Way Into Class

| March 5, 2013 | 17 Comments

World of Warcraft Students’ passions can be a powerful driver for deeper and more creative learning. With this knowledge, some educators are using popular commercial games like World of Warcraft (WoW) to create curriculum around the game. And they say they’re seeing success, especially with learners who have had trouble in traditional classrooms. World of […]

Continue Reading

Money, Time, and Tactics: Can Games Be Effective in Schools?

Money, Time, and Tactics: Can Games Be Effective in Schools?

| January 28, 2013 | 13 Comments

If it’s true that 97 percent of teens in the U.S. are playing digital games, then the focus on how games can fit into the shifting education system becomes that much more important. Schools, districts, and individual educators are trying to figure out how games and learning can fit into the current complicated landscape. The […]

Continue Reading

Ideas for Fun and Learning During the Holiday Break

Ideas for Fun and Learning During the Holiday Break

| December 24, 2012 | 1 Comment

Flickr: Andrew Beeston With two weeks of holiday break stretched out ahead, here are some fun ways to keep kids occupied and engaged, as collected over time on MindShift. 1. DIVE INTO MINECRAFT. Simply put, Minecraft is a game that lets you build worlds out of blocks. But Minecraft’s visual simplicity belies what is a […]

Continue Reading

What’s It Like to Be a Molecule? Science Meets Embodied Learning

What’s It Like to Be a Molecule? Science Meets Embodied Learning

| November 26, 2012 | 0 Comments

By Andrew Miller “Embodied learning” is a new initiative in the field of interactive and game-based learning, in which learning content is combined with physical movement. Among one of the leading organizations in bringing this movement to the classroom is SMALLab, based in Los Angeles. The company has created activities — check out their different […]

Continue Reading

For Holiday Travel, Apps to Keep Kids Busy

For Holiday Travel, Apps to Keep Kids Busy

| November 21, 2012 | 2 Comments

Flickr: GoodNCrazy By Bill Chappell Thanksgiving is Thursday, and that means more than 43 million Americans will be on the road, driving to family gatherings. For many parents, the crowded roads can bring another challenge: Keeping a 9-year-old entertained along the way. And sometimes, DVDs are not enough. These days, kids love to tinker with […]

Continue Reading