GamesGuide

MindShiftGames-140x140How can games unlock a rich world of learning? This is the big question at the heart of the growing games and learning movement that’s gaining momentum in education. The MindShift Guide to Games and Learning explains key ideas in game-based learning, pedagogy, implementation, and assessment. The guide make sense of the available research and provide suggestions for practical use. The post series will evolve into a downloadable guide, and can be used as a touchstone for thoughtful consideration of best practices for teachers and parents.

Games in the Classroom: Overcoming the Obstacles

Games in the Classroom: Overcoming the Obstacles

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There are ways around every obstacle.

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Using Games for Learning: Practical Steps to Get Started

Using Games for Learning: Practical Steps to Get Started

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Check your hardware, find suitable games, play and learn from colleagues – tips for getting started with game-based learning.

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Need Help Picking the Right Learning Game? Some Things to Consider

Need Help Picking the Right Learning Game? Some Things to Consider

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Understanding gaming genres can help teachers pick the right one for specific learning goals.

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How To Choose A Learning Game

How To Choose A Learning Game

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Keep in mind some of the key elements of a good educational game when trying to sort through the hundreds of games available.

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Video Games and the Future of the Textbook

Video Games and the Future of the Textbook

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Curriculum designers are rethinking not only the textbook, but educational content delivery in general.

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Screen Time That’s Valuable For Young Kids

Screen Time That’s Valuable For Young Kids

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Most people agree that implementing game-based learning makes sense for older students, but what about really young kids?

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In the Bustling, Interactive Classroom, A Place for Digital Games

In the Bustling, Interactive Classroom, A Place for Digital Games

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Teachers can use games as a supplement that enables increased one-on-one learning between teacher and student.

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What Happens When School Design Looks Like Game Design

What Happens When School Design Looks Like Game Design

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At the Quest To Learn School, curriculum experts and game designers work together to reimagine what school might look like if it drew its inspiration from video games.

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How Teachers Can Use Video Games In The Humanities Classroom

How Teachers Can Use Video Games In The Humanities Classroom

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What if teachers used video games as texts? How can educators teach kids to think critically about the underlying messages in commercial games and leverage video games for their ability to engage students and provoke conversation.

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From Mars to Minecraft: Teachers Bring the Arcade to the Classroom

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom

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Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students playing? And how are teachers incorporating them in the classroom?

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