When people say, “I’m just not the creative type,” IDEO founder David Kelley refutes that assumption with the idea that if they stick with it long enough, their creativity will inevitably come through. Kelley talks about the idea of “guided mastery” — it’s a practice that parents and educators can use to help kids find […]
Thanks to code.org’s “Hour of Code,” millions of students will get their first taste of computer programming this week, Dec. 9-13, designated as Computer Science Education Week. If schools do decide to go beyond the one hour and take the next step to add coding as a part of school curriculum, what will this look like?
As schools and districts prepare for the Common Core State Standards, the pressure to buy new technology overtakes the need to create a vision and a plan for smart long-term use.
The success and popularity of Minecraft in and out of classrooms is no surprise. It’s one of the best examples of the potential of learning with games because it embraces exploration, discovery, creation, collaboration, and problem-solving while allowing teachers to shepherd play toward any subject area. But Minecraft is not the only game of this kind. Take a look at some of these.
The rush to purchase iPads often precedes the careful planning and preparation that’s so crucial to their success as educational tools. Technology alone is never the answer. Instead, iPad use needs to be integrated within a holistic approach to 21st-century education that encompasses a thorough and ongoing review of the skills and competencies required in our rapidly changing society and the educational processes that best help students acquire them.
Last week, the NPR tech team reported a series on kids and digital media, including school-issued iPads, stories about babies and screen time, teens and social media, the science behind video games and more. Bay Area correspondents Steve Henn, Laura Sydell and Eric Westervelt will take you through the week of stories in this 23-minute […]
Giving children ample opportunities to develop sound investigative skills at an early age is essential to nurturing their ability to think critically and scientifically as they get older.
As more school districts roll out tablet computers to students, they’re debating how much to restrict access to certain websites and games. Some districts shut down wide parts of the Internet, but others are trying to take a more nuanced approach.
Schools have begun to recognize the importance of multimedia use in education. Fortunately, with its built-in microphone, camera, and a host of multimedia apps, the iPad is an extraordinary tool for creating and integrating multimedia into education.
Non-profit video game developer GlassLab is working with teachers and students to improve its new educational game, SimCityEDU. The game asks players to accomplish environmental science missions that are based on the Common Core State Standards and assesses student learning during play.