In children’s books, it can be easier to find talking pandas than characters of color. Here are 25 books with minority characters and authors to help diversify summer reading.
“Your brain’s important, but not all that important,” said Dr. James Paul Gee, a professor at Arizona State University and a leading authority on literacy and the potential of educational games, during a talk at the Learning and Brain conference last week. By that he means the following: What we’d assumed about the importance of […]
Kids between the ages of 8 and 18 spend 11.5 hours a day using technology — whether that’s computers, television, mobile phones, or video games – and usually more than one at a time. That’s a big chunk of their 15 or 16 waking hours. But does that spell doom for the next generation? Not […]
I spent a fascinating day at the Learning and the Brain Conference in San Francisco yesterday, and learned a lot about cognitive functions, memory retention, the learning process, and much more. One of the highlights for me was hearing James Gee, faculty affiliate of the Games, Learning, and Society group at the University of Wisconsin–Madison, […]
By Sara Bernard What should we teach kids about computers in 2011? Most already know how to use them. “The most interesting thing we can teach kids about computers is how to program them,” says Matthew MacLaurin, UX Director of Microsoft FUSE Labs and one of the originators of Kodu, a free, downloadable software that […]
Improved vision, more focused attention, more efficient multi-tasking, and improved spatial cognition are just a few of the benefits of playing video games. “The non-gamers had to think a lot more and use a lot more of the workhorse parts of their brains for eye-hand coordination. Whereas the gamers really didn’t have to use that […]
“If they give a damn about what they’re reading, they’ll persist in the face of challenges.” – Constance Steinkhueler at Big Ideas Fest. Steinkuehler is an educational researcher studying how online games can build literacy skills. In her most recent experiment she learned that “we had to shift from using games as a means for […]
Leslie Rule is studying at the Harvard Graduate School of Education in the Technology, Innovation, and Education (TIE) program. She specializes in hands-on, in-depth, project-based workshops using geo-apps, mobile devices, and storytelling techniques to explore place and community. By Leslie Rule I am not a gamer. Never liked board games. Pre-date the video game revolution. […]