video games

How to Use Video Game Tactics in the Classroom

How to Use Video Game Tactics in the Classroom

| June 12, 2012 | 7 Comments

Science teacher Paul Anderson says video games teach kids that failure is okay — that it’s part of the learning process. “Trying something, failing, trying something again, that’s something we aspire to see in kids,” he says. So he created a class around the premise of a video game — without a video game. Anderson […]

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Teachers Transform Minecraft for Class Use

Teachers Transform Minecraft for Class Use

| May 16, 2012 | 16 Comments

Seeing its massive potential as a learning tool, 2 teachers — one in Finland, one in the U.S. — took it upon themselves to create a version for educators.

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Student-Created Video Games Enter Science Class

Student-Created Video Games Enter Science Class

| April 2, 2012 | 2 Comments

Globaloria By Jennifer Roland Identifying bones in a skeleton, learning how chemical elements react, understanding alternative energy uses. These lessons have jumped out of the textbook and into the hands of students who created video games that teach the concepts to their peers. It’s part of Globaloria, a national program that allows middle school and […]

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How Computer Games Help Children Learn

How Computer Games Help Children Learn

| February 7, 2012 | 4 Comments

Flickr: Loren Kahle By Aran Levasseur Imagine you’re a senior manager at a leading videogame company. Your job is to devise the company’s competitive strategy in a rapidly growing and dynamic industry. What prices will you set for the consoles? How many games will be available for your platform? This is the premise of Platform […]

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The Power of Play in Learning

The Power of Play in Learning

| January 4, 2012 | 6 Comments

Flickr: Ernst Vikne By Aran Levasseur The goal of the videogame “Civilization” is to build a civilization that stands the test of time. You start the game in 4000 B.C. as a settler and, with successful gameplay, can create a civilization that lasts until the Space Age. Throughout the game, you need to manage your […]

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What Do Wii Remotes Have to Do With Science? Ask Sixth-Graders

What Do Wii Remotes Have to Do With Science? Ask Sixth-Graders

| November 1, 2011 | 9 Comments

Amidst grim reports this week that California schools are “failing to invest enough time, money and training to teach science well,” and that only one out of 10 elementary school students gets to play with hands-on science experiments, a shining counter-example is  happening at the Nueva School in the wealthy San Francisco suburb of Hillsborough. […]

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Is Gaming the New Essential Literacy?

Is Gaming the New Essential Literacy?

| October 17, 2011 | 3 Comments

TB By Aran Levassur “When people learn to play video games,” said James Paul Gee, “they are learning a new literacy.” This is one of the reason kids love playing them: They are learning a new interactive language that grants them access to virtual worlds that are filled with intrigue, engagement and meaningful challenges. And […]

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How Games Can Influence Learning

How Games Can Influence Learning

| October 14, 2011 | 4 Comments

By Nathan Maton What do games have anything to do with learning? We spoke to nationally recognized researchers, teachers, game-based schools and companies that develop educational games and asked how they see games fitting into the education landscape. IT’S ABOUT INTERACTION, NOT ISOLATION. “At the end of the day, a game is successful only if […]

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How Video Games are Changing Education

How Video Games are Changing Education

| September 15, 2011 | 1 Comment

Via: Online Colleges Guide

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Video Games Built Just for Girls

Video Games Built Just for Girls

| June 23, 2011 | 3 Comments

The stereotypical video game player is a young male under age 18, but study after study has shown that majority of the game-playing population does not fall into that demographic. Only 18% of gamers are under age 18, and women over 18 represent a significantly greater proportion of this population (37%) than do boys age […]

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