Educators from around the country share their favorite educational apps.
Joan Ganz Cooney Center
No longer relegated to experimental programs, digital games are becoming much more commonly used in classrooms across the country, according to a survey by the Joan Ganz Cooney Center released today. Half of the 505 K-8 teachers surveyed said they use digital games with their students two or more days a week, and 18 percent […]
Most of what we read about kids and screen time revolves around whether or not it’s good for them. But one aspect of media use with kids that’s worth examining closer is how co-viewing affects their experience. Whether kids are watching TV, creating digital media, reading, searching, or playing video games with parents, siblings or […]
By Carly Shuler, Joan Ganz Cooney Center In 2007, when the iPhone made its debut, there was little doubt that it would revolutionize the mobile phone industry. But at the time, few imagined that it would spawn a multibillion-dollar market for mobile applications, and fewer imagined that this market might become a significant one for […]
The subject of kids and media — how much they consume, what’s “good” for them, what parents’ role should be — is a broad and complicated topic. New studies are continually released with a wide range of advice and information. The Joan Ganz Cooney Center is a great resource of illuminating research, and recently completed […]
Mobile phones, the Internet, and video games might be growing in popularity with kids, but according to one report, the trusty television is still the predominant media of choice. “Even as technology evolves and young children increasingly turn to games and mobile media, they still love television best.” The statement comes from “Always Connected,” a […]
The good intentions are there: Protect kids from cyberbullying, addictive video games, and uncensored access to the Internet. But at what cost? According to Dr. Michael Levine, Executive Director of the Joan Ganz Cooney Center at the Sesame Workshop, which conducts studies on the role of digital technologies in childhood literacy, the public dialogue about […]