Games

Beyond Angry Birds, Five Apps That Test Your Physics Skills

Beyond Angry Birds, Five Apps That Test Your Physics Skills

| January 30, 2014 | 27 Comments

Here are five other games for the Angry Birds fan that do an even better job of integrating physics and problem solving into addictive, just-one-more-try experiences.

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How Can We Maximize the Potential of Learning Apps?

How Can We Maximize the Potential of Learning Apps?

| January 27, 2014 | 13 Comments

Depending on the context in which it is used, and the priorities of the educators (which includes those present in the classroom, lurking at home, or at their drawing boards or computer screens at an educational publisher), one can skew the same application toward app-dependent or app-enabling ends.

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How Do Parents Think ‘Educational’ Screen Time Affects Learning?

How Do Parents Think ‘Educational’ Screen Time Affects Learning?

| January 23, 2014 | 8 Comments

As media becomes more prevalent in kids’ lives, parents are grappling with the potential benefits and pitfalls of screen time — what’s just the right amount, what’s truly educational, what’s beneficial, and what’s detrimental. To get a better understanding of parents’ attitudes around kids’ educational media, the Joan Ganz Cooney Center surveyed 1,577 parents of kids ages 2 to 10 years old, including a representative group of African American and Latino parents.

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How Can Developers Make Meaningful Learning Games for Classrooms?

How Can Developers Make Meaningful Learning Games for Classrooms?

| January 3, 2014 | 10 Comments

As game developers look at a complicated education marketplace studded with persistent challenges, a few guidelines have begun to emerge to help make it easier for teachers to use and see value in educational games.

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5 Online Games That Teach Kids the Art of Persuasion

5 Online Games That Teach Kids the Art of Persuasion

| December 20, 2013 | 15 Comments

Sure, games can teach gravity or supply and demand, but can they show us how to build a good argument? The following five games do just that by modeling the work of argumentation. Best of all, they approach the subject critically, showing the myriad uses for persuasion and how it’s always political.

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Beyond Minecraft: Games That Inspire Building and Exploration

Beyond Minecraft: Games That Inspire Building and Exploration

| November 19, 2013 | 11 Comments

The success and popularity of Minecraft in and out of classrooms is no surprise. It’s one of the best examples of the potential of learning with games because it embraces exploration, discovery, creation, collaboration, and problem-solving while allowing teachers to shepherd play toward any subject area. But Minecraft is not the only game of this kind. Take a look at some of these.

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Let the Games Begin: Students and Teachers Dive Into SimCityEDU

Let the Games Begin: Students and Teachers Dive Into SimCityEDU

| October 30, 2013 | 12 Comments

Non-profit video game developer GlassLab is working with teachers and students to improve its new educational game, SimCityEDU. The game asks players to accomplish environmental science missions that are based on the Common Core State Standards and assesses student learning during play.

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How Schools Design Classroom Games for Learning

How Schools Design Classroom Games for Learning

| September 13, 2013 | 14 Comments

Game-based learning has become synonymous with educational video games in some circles, but low-tech games have been used with great success in classrooms for a while. In fact, games that don’t require costly technology have a lot to offer the intrepid educator both as a learning tool and an education mindset, according to game-based learning advocates.

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MIT Unleashes New Online Game for Math and Science

MIT Unleashes New Online Game for Math and Science

| August 28, 2013 | 37 Comments

A group of researchers in MIT’s Education Arcade are trying to harness the power of MMO games to teach high school students to think like scientists and mathematicians. Their game, The Radix Endeavor, is designed to be an educational game, and capitalizes on the interactions students can have as a way to build their knowledge and skills.

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Can Playing Video Games Give Girls an Edge In Math?

Can Playing Video Games Give Girls an Edge In Math?

| July 24, 2013 | 21 Comments

Playing an action video game “can virtually eliminate” the gender difference in a basic capacity researchers call spatial attention, while at the same time reducing the gender difference in the ability to mentally rotate objects, a higher-level spatial skill.

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