early-education

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Introducing Programming to Preschoolers

Flickr: AngryJulieMonday

By Heather Chaplin

Since MIT’s Lifelong Kindergarten group released Scratch in 2007, kids ages 8 to 13 have built more than 2.2 million animations, games, music, videos and stories using the kid-friendly programming language.

Scratch allows kids to snap together graphical blocks of instructions, like Lego bricks, to control sprites—the movable objects that perform actions. Sprites can dance, sing, run and talk.

Now, with a grant from the National Science Foundation, Lifelong Kindergarten is collaborating with Tufts University’s DevTech Research Group to make Scratch Jr, a new version aimed at kids in preschool to second grade. The expected launch date is summer 2012.

The new project raises questions about childhood development and digital learning, and just how early kids should be introduced to computers.

Mitch Resnick, director of the Lifelong Kindergarten group, spearheaded the creation of Scratch. Having worked with a network of afterschool programs using digital media, Resnick was struck by the lack of software that enabled kids to go beyond playing with other people’s media. There was nothing that encouraged them to make their own interactive stories and games.

“Computers for most people are black boxes. I believe kids should understand objects are ‘smart’ not because they’re just smart, but because someone programmed them to be smart.”

“What’s most important to me is that young children start to develop a relationship with the computer where they feel they’re in control,” Resnick said. “We don’t want kids to see the computer as something where they just browse and click. We want them to see digital technologies as something they can use to express themselves.”

There’s been a lot of buzz in the last few years about what it means to be literate in the 21st century. To Resnick, teaching kids to program was like teaching children of another generation how to write.

“At one point, there was a growing realization that people needed to learn how to write as well as read,” Resnick said. “They needed to be able to express themselves as well as understand how other people expressed themselves. Now it’s the same with new media. It’s not enough to be able to interact with new technologies; you have to be able to create with new technologies.” Continue reading

Toddlers and iPhones Make Instant Connections

Flickr:JessicaGaro

By Katie Stansberry

I have a confession to make: my 19-month-old son, Paul, is allowed to use my iPhone. In fact, he’s pretty savvy with touch screens. He can turn the phone on, unlock the list of applications, choose the program he wants to experience, and interact with the content.

Although he was a loyal Duck, Duck, Moose man when he was a baby, now that he is a toddler his current favorite app is Balloonimals. To interact with this beautifully produced app, the user first blows on the iPhone microphone to inflate the virtual balloon, then shakes the device to turn the rubbery image into a rotund animal. Paul is an expert at these simple steps and he loves using his pudgy little baby fingers to manipulate the fully constructed balloon creations. He can go from limp balloon to full-fledged unicorn in less than a minute.

A New York Times article examining the use of smartphones by toddlers compared current concerns with the ongoing debate over television saying “As with TV in earlier generations, the world is increasingly divided into those parents who do allow iPhone use and those who don’t.” Continue reading