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Can Digital Comic Books Spark a Love of Reading?

It has been a bitter pill for me to swallow as a parent and as a bibliophile: my son does not love to read. Sure, I read to him daily when he was a toddler, and even once he learned to read to himself, we still spent many evenings reading books aloud as a family. (Thank you, J.K. Rowling for that.) But he’s never been one to pick up a book on his own accord, even though bookshelves line almost every room of our house and even though I’ve got endless suggestions for books that I just know he’ll love.

My son did not love to read, that is, until he was assigned Art Spiegelman’s Maus: A Survivor’s Tale. For those unfamiliar with the Pulitzer Prize-winning book, it’s a graphic novel relating the biography of Spiegelman’s father, a Polish Jew and Holocaust survivor. In the novel, the Jews are depicted as mice, and the Germans as cats. It’s one of the most powerful pieces of literature about the Holocaust, I’d argue, and while its format as a graphic novel makes it very accessible, that isn’t to say that the content is “watered down.”

How will the move to electronic versions of comics and graphic novels change the way in which they are accessed, read, and shared?

Though graphic novels can be an entry point for struggling or disinterested readers into the world of books, graphic novels and comic books have long been deemed the enemy of literacy. That was the attitude expressed earlier this month by sixth-grade language arts teacher Bill Ferriter, who wrote a great series on graphic novels on his blog The Tempered Radical. Commenters, I think, helped change Ferriter’s mind somewhat, challenging him on his original argument that graphic novels were the literary equivalent of the reality TV show Jersey Shore.

But while schools move to embrace graphic novels and comic books in the classroom, the publishing industry’s move to digital formats raises another set of challenges and possibilities for the genre. How will the move to electronic versions of comics and graphic novels change the way in which they are accessed, read, and — most importantly, arguably with this genre — shared? Continue reading

South Korean Schools Go Paperless. Can Others Follow?

Kathryn

South Korea’s Education Ministry announced last week that it plans to replace all printed textbooks with digital versions in the next four years. It’s part of a larger effort to integrate technology into all aspects of the South Korean education system, including moving all nationwide academic exams online and offering more online classes.

The Education Ministry says that it plans to have elementary-level content digitized by 2014, with high school level content ready by 2015.

But making textbooks available in an electronic format isn’t a simple undertaking. Nor is it as easy as just offering digital versions of existing books. All of the supplementary material that often accompanies textbooks — handouts, quizzes, study guides, and so on — must also be digitized. A move to e-textbooks opens opportunities for new kinds of content as well, with more multimedia and interactivity available.

But there are also new challenges: how will this material be stored? Which format will it be offered? Will it be accessible to all students? What infrastructure needs to be in place — for schools, for teachers, and for students — to make sure that print textbooks really can be replaced? Continue reading

Can Interactive Books Get Kids to Read More?

Booksurfers is a new e-book adventure series aimed at children age 9 to 12. In a lot of ways, it fits squarely within the long tradition of children’s adventure stories: a group of kids is thrust into a strange scenario where they must use their wits to solve a problem, where they travel to strange and exotic locations to battle evil forces. But Booksurfers takes these generic conventions and gives them a very contemporary twist.

The four kid characters in Booksurfers — Ryan, Jake, Becca and Harriet — use a digital gadget called The Nautilus in order to”jump into” classic adventure stories in order to steal fictional artifacts. The evil Dr. Crookshanks compels them to do so, and he’s taken their parents hostage in order to force the kids’ cooperation.

For those familiar with Mary Pope Osborne’s popular Magic Tree House series, the notion of traveling back in time or into magic lands may sound quite familiar, and as I read through one of the two available titles — The Wonderful Wizard of Oz — I was reminded of how much my son loved that series when he was first learning to read chapter books.

That’s the aim, in part, of the Booksurfers series: pique children’s interest in reading, and specifically in reading classic works of fiction (the two available titles so far are The Wonderful Wizard of Oz and Treasure Island). Continue reading

Are Tablets Made for the Education Market Doomed?

ZDNet

A couple of weeks ago, tablet maker enTourage announced that it was ceasing production of its pocket e-reader eDGe and was shutting its online e-bookstore. Although a consumer electronics device, the enTourage eDGe was aimed squarely at the educational market, inking a number of deals with major textbook providers and joining the Blackboard Alliance Program, hoping to get a leg up into the sector.

But to no avail apparently, as the closure of the e-bookstore and the termination of the eDGe’s manufacturing and sales suggest.

Some consumers had complained that the books available in the Entourage Student store were priced too high — higher than the prices of e-textbooks available on sites like Amazon and Barnes & Noble. And while enTourage also had its own Android App store, it too suffered from a lack of sales and downloads.

Why make a distinction between a consumer product and one that’s aimed solely at the education market?

Pointing to the recent demise of another dual-screen e-reader, the Kno, which announced in April that it too was ceasing production, Michael Koz from Good E-Reader wonders if dual-screen tablets are doomed. Despite their innovative two-screen design, both machines were largely panned by the press for being clunky, too heavy, and too expensive — particularly in comparison with other e-readers and tablets on the market. And consumers seem to have agreed. Continue reading

Weekly News Roundup

Flickr: WilliaC

  • National Geographic has unveiled a new education section of its website, with a great collection of maps, multimedia, teaching activities, and resources
  • Amazon announced this week that it would be launching a Lending Library later this year, a deal that would let Kindle owners check out books from over 11,000 libraries. This brings Kindle to parity with other e-readers that libraries let their patrons use for e-book check-outs, and considering Kindle’s market share, may be a boon to schools and libraries looking to expand their e-book adoption.
  • Open source robotics builders Willow Garage announced this week the release of TurtleBot, their first low-cost personal robot. Built with a Kinect sensor, a gyro, and a laptop, along with Willow Garage’s Robots Operating System, TurtleBot is aimed at hobbyists and developers.
  • Academic publisher Flat World Knowledge announced the release of its MIYO (Make It Your Own) platform this week. Flat World Knowledge specializes in openly-licensed textbooks, and the MIYO platform will enable professors to build textbooks — moving or deleting chapters or sections, adding notes, exercises, and PDFs, inserting videos, and incorporating other openly licensed materials. The books are then “built,” and made available for students — either free online or in a low-cost print format.
  • Learning management system giant Blackboard revealed this week that it has received “unsolicited, non-binding proposals” for acquisition. No word on who that buyer might be or whether Blackboard would actually sell, but it does seem to be taking the offers seriously, announcing that it has retained Barclays Capital as financial advisors to address the proposals. It’s also not clear what an acquisition would mean to the thousands of colleges and universities that are now Blackboard customers.
  • Qwiki, a startup that claims to turn “information into experience” by transforming Wikipedia entries into robot narrated, photo slide-shows, launched an iPad app this week.
  • Ed-tech entrepreneurs in the Silicon Valley area: Mark your calendars for the San Francisco Startup Weekend Education, June 3-5. Startup Weekend is a 54-hour event in which participants build a web or mobile app over the course of the weekend. The event in June will be focused specifically on building educational apps, with over $5000 in prizes for the winning teams.

Kids Create Their Own Plots with E-Books

Moving Tales

By Audrey Watters

A dictionary definition of “book” typically emphasizes the writing and the printing, the sheets of paper, and the binding and cover — all things that are poised to be thoroughly disrupted with the advent of the e-book. It isn’t simply that the printed text is being digitized or that content is moving from paper to screen, although that is primarily what we mean when we talk about e-books. It’s that we may very well have to rethink much of what it means when we say “book.”

That may be particularly true in the case of children’s literature, where the demands for lively storytelling in full color already exist. E-books deliver even more: audio narration, automatic “page”-turning, and animation for example.

But e-books also promise interactivity and open-ended stories, something that authors, publishers and app developers are just beginning to explore.

Of course, the idea of an interactive book isn’t entirely new. We’ve had electronic books for decades, those in which a battery operated toy would read aloud a story or respond to a child’s touch. And open-ended and reader-controlled narratives aren’t that novel either, as anyone who read the classic Choose-Your-Own-Adventure series will attest.

But e-books have the potential to far surpass these early examples, offering stories that respond to each reader individually, that offer truly open-ended narratives, and that really challenge what we mean when we think of a piece of writing that is “contained” in a book.

Indeed, many of the new and innovative examples of children’s e-books aren’t sold as books per se. They’re available as websites, such as Inanimate Alice, or they’re sold as apps, such as Moving Tales’ most recent e-book Unwanted Guest, available for the iPhone and iPad.

Unwanted Guest takes a traditional folktale and updates it with charming 3D animations that accompany each page of the story. You can have the app auto-turn the pages, or flip yourself, or use the iPad’s accelerometer to animate the text. The app offers a narration, but you also have the option to turn off the text and/or to add your own voice-over. You can listen and read in Spanish or French, as well as in English. And the story has randomly selected alternate views and extras so that it can be slightly different each time you read through it.

The app — the e-book, or whatever it will be called — will probably not be the definitive future of children’s literature. There’s nothing that links a reader to the outside world. There’s no way to share content or comments, for example, or to research the origins of the traditional folktale online. The story, although told (and retold) creatively — is still self-contained within the app. And while there are ways to slightly shift the story, it isn’t entirely new or open-ended or up for revision.

Still, Unwanted Guest does point towards the ways in which authors may write (and draw and animate and program) children’s literature in the future.

Check out the demo video:

http://www.youtube.com/watch?v=UwzSFEUeCfY&feature=player_embedded#at=77