Digital Tools

Gone Home: A Video Game as a Tool for Teaching Critical Thinking Skills

Gone Home: A Video Game as a Tool for Teaching Critical Thinking Skills

A video game that is classified as a storytelling experience is taking the place of traditional text in some classrooms to teach students critical thinking skills.

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Teaching Strategies

How Can Your Librarian Help Bolster Brain-Based Teaching Practices?

How Can Your Librarian Help Bolster Brain-Based Teaching Practices?

Librarians may be a teacher’s best resource when it comes to implementing inquiry-based teaching strategies.

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Other Recent Posts

Step by Step: Designing Personalized Learning Experiences For Students

Step by Step: Designing Personalized Learning Experiences For Students

| November 28, 2014 | 0 Comments

Each student is unique and learns in different ways. There are many ways to use this diversity as a classroom strength.

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How a Moveable Space Can Ignite Creativity in the Classroom

How a Moveable Space Can Ignite Creativity in the Classroom

| November 26, 2014 | 4 Comments

Break-out spaces and furniture on wheels can do wonders to enhance a person’s learning experience. Here are six low-cost ideas for creating those environments in the classroom.

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What Students Can Learn from Giving TEDx Talks

What Students Can Learn from Giving TEDx Talks

| November 25, 2014 | 11 Comments

Creating a TED talk can be as educational as watching one. Students and teachers are taking up this activity to grow new skills and learn more about themselves.

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Some Struggles Teachers Face Using Games in the Classroom

Some Struggles Teachers Face Using Games in the Classroom

| November 24, 2014 | 3 Comments

Lack of time and administrative support are just some of the obstacles to using games in the classroom.

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How Libraries are Advancing and Inspiring Schools and Communities

How Libraries are Advancing and Inspiring Schools and Communities

| November 20, 2014 | 4 Comments

Libraries are experimenting with some exciting ways to inspire and engage the community by creating meeting and maker spaces with old technology and new.

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How Much Performance Pizzazz Does a Teacher Need to be Effective?

How Much Performance Pizzazz Does a Teacher Need to be Effective?

| November 19, 2014

Does does a teacher’s performance distract, or does it inspire?

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The MindShift Guide to Digital Games and Learning

The MindShift Guide to Digital Games and Learning

| November 18, 2014 | 0 Comments

The MindShift Guide to Digital Games and Learning explains key ideas in game-based learning, pedagogy, implementation, and assessment. This guide makes sense of the available research and provides suggestions for practical use.

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Curiosity in Young Learners Is the Foundation of Academic Success

Curiosity in Young Learners Is the Foundation of Academic Success

| November 14, 2014 | 8 Comments

Early childhood education is important for nurturing academic growth later in a students’ life.

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Research Shows Gains in ST Math Use

Research Shows Gains in ST Math Use

| November 13, 2014 | 2 Comments

A study of elementary school students using ST Math shows positive results on California state tests.

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A Third Grader’s Plea For More Game-Based Learning

A Third Grader’s Plea For More Game-Based Learning

| November 12, 2014 | 6 Comments

One student speaks up about his experience of video games in the classroom.

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