When people say, “I’m just not the creative type,” IDEO founder David Kelley refutes that assumption with the idea that if they stick with it long enough, their creativity will inevitably come through. Kelley talks about the idea of “guided mastery” — it’s a practice that parents and educators can use to help kids find […]
As schools and districts prepare for the Common Core State Standards, the pressure to buy new technology overtakes the need to create a vision and a plan for smart long-term use.
Taking selfies at funerals. Tagging pictures of teens drinking alcohol at parties. Kids (and adults for that matter) post a lot of silly stuff online — and although most of it is chatter, some of what might seem harmless leads to tragic consequences. But is it the job of schools to teach kids the dos and don’ts of social media?
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Many teachers have yet to begin assigning harder, Common Core-approved books. According to a recent Thomas B. Fordham Institute report, a survey of teachers shows that, while many are aware of Common Core’s requirement for assigning harder books, few have yet to implement the changes because they are more focused on reading skills.
The success and popularity of Minecraft in and out of classrooms is no surprise. It’s one of the best examples of the potential of learning with games because it embraces exploration, discovery, creation, collaboration, and problem-solving while allowing teachers to shepherd play toward any subject area. But Minecraft is not the only game of this kind. Take a look at some of these.
Public school teacher Larry Ferlazzo shares ideas and tips about how to balance curriculum needs, test prep and the bigger goal of helping students develop the motivation to learn for themselves.
The rush to purchase iPads often precedes the careful planning and preparation that’s so crucial to their success as educational tools. Technology alone is never the answer. Instead, iPad use needs to be integrated within a holistic approach to 21st-century education that encompasses a thorough and ongoing review of the skills and competencies required in our rapidly changing society and the educational processes that best help students acquire them.
Teacher Shelley Wright explains why a school system that revolves around academics fails to teach kids what they really need to know. Students have many talents; they just don’t fit into set current curriculae because their talents are likely not considered “real knowledge.”
The new test is slated to be revealed in January, and as of now it’s hard to know specifically what the changes will actually look like, and in what ways the test will be “improved” for test takers.
Tweens want hands-on learning taught by professional artists and they want public spaces to perform or show their work. Interestingly, many of the preferences expressed by students aligned with what experts say makes a good arts program.
One educator tries a different approach: “It’s a different way of approaching education, with educators not being the controlling force. It’s about breaking down boundaries and seeing yourself as an equal. We’re all just doing the best we can to learn and to try to form a narrative with cohesion and meaning.”
High school students increasingly see school as something to “do,” not a place to learn. How can parents and educators reframe success to allow schools to become a place of deep engagement and real learning?