Search Results for 'gaming'

Using Games for Learning: Practical Steps to Get Started

Using Games for Learning: Practical Steps to Get Started

| September 5, 2014 | 10 Comments

Check your hardware, find suitable games, play and learn from colleagues – tips for getting started with game-based learning.

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Video Games and the Future of the Textbook

Video Games and the Future of the Textbook

| August 15, 2014 | 19 Comments

Curriculum designers are rethinking not only the textbook, but educational content delivery in general.

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Welcome to Epic, A School Where Students Are Heroes On a Quest

Welcome to Epic, A School Where Students Are Heroes On a Quest

| August 4, 2014 | 22 Comments

At Epic charter middle school in Oakland, students are immersed in a game as soon as they step into the school on the first day.

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Literature, Ethics, Physics: It’s All In Video Games At This Norwegian School

Literature, Ethics, Physics: It’s All In Video Games At This Norwegian School

| July 21, 2014 | 21 Comments

Teachers at a Norwegian school use video games to teach everything from language and literature, to ethics, art, and science.

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How Teachers Can Use Video Games In The Humanities Classroom

How Teachers Can Use Video Games In The Humanities Classroom

| July 17, 2014 | 10 Comments

What if teachers used video games as texts? How can educators teach kids to think critically about the underlying messages in commercial games and leverage video games for their ability to engage students and provoke conversation.

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From Mars to Minecraft: Teachers Bring the Arcade to the Classroom

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom

| July 10, 2014 | 4 Comments

Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students playing? And how are teachers incorporating them in the classroom?

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Games Can Advance Education: A Conversation With James Paul Gee

Games Can Advance Education: A Conversation With James Paul Gee

| July 3, 2014 | 14 Comments

Games and learning champion James Paul Gee discusses literacy, systems thinking, education, socio-economic inequality, and, of course, video games.

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College Scholarships for Video Game Players?

College Scholarships for Video Game Players?

| June 28, 2014

A private university elects to make a popular video game into an official varsity sport. Marketing ploy or sign of the future?

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Games In The Classroom: What the Research Says

Games In The Classroom: What the Research Says

| June 27, 2014 | 18 Comments

The way we understand the expectations and promises of today’s game-based approaches will have a long-term impact on how we imagine and implement them in the future.

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What Does the Next-Generation School Library Look Like?

What Does the Next-Generation School Library Look Like?

| June 18, 2014 | 19 Comments

A school library blossoms from a quiet reading and research space to a full-scale “Learning Commons.”

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