Search Results for 'gaming'

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom

From Mars to Minecraft: Teachers Bring the Arcade to the Classroom

| July 10, 2014 | 4 Comments

Teachers have found many different ways of using digital games in the classroom. But what kind of games are these students playing? And how are teachers incorporating them in the classroom?

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Games Can Advance Education: A Conversation With James Paul Gee

Games Can Advance Education: A Conversation With James Paul Gee

| July 3, 2014 | 14 Comments

Games and learning champion James Paul Gee discusses literacy, systems thinking, education, socio-economic inequality, and, of course, video games.

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College Scholarships for Video Game Players?

College Scholarships for Video Game Players?

| June 28, 2014

A private university elects to make a popular video game into an official varsity sport. Marketing ploy or sign of the future?

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Games In The Classroom: What the Research Says

Games In The Classroom: What the Research Says

| June 27, 2014 | 17 Comments

The way we understand the expectations and promises of today’s game-based approaches will have a long-term impact on how we imagine and implement them in the future.

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What Does the Next-Generation School Library Look Like?

What Does the Next-Generation School Library Look Like?

| June 18, 2014 | 18 Comments

A school library blossoms from a quiet reading and research space to a full-scale “Learning Commons.”

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8 End-of-Year Questions To Ask Students About iPads

8 End-of-Year Questions To Ask Students About iPads

| June 10, 2014 | 3 Comments

Ask students what they think about classroom tech tools like iPads to improve their use next year.

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Surprising Insights: How Teachers Use Games in the Classroom

Surprising Insights: How Teachers Use Games in the Classroom

| June 9, 2014 | 4 Comments

More teachers are using digital games in the classroom, and they’re using them more frequently, according to a new teacher survey just released by the Joan Ganz Cooney Center. But more surprisingly, the study reveals that teachers are finding that one of the most impactful use of games is for motivating and rewarding students, specifically those who are low-performing.

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Making Games: The Ultimate Project-Based Learning

Making Games: The Ultimate Project-Based Learning

| June 6, 2014 | 9 Comments

Game making is one way to create a space where students are empowered to freely experiment with their own way of framing ideas and choosing perspectives. In this way, game making is tantamount to project-based learning.

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Social And Emotional Benefits Of Video Games: Metacognition and Relationships

Social And Emotional Benefits Of Video Games: Metacognition and Relationships

| May 16, 2014 | 20 Comments

Contrary to the popular image of the gamer as an awkward, socially inept loner, players are actually engaged with one another. Gamers play cooperatively. They play competitively. They share tips and tricks. They work together. The teach each other how to get better at the game.

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Game Developers Experiment With More Open-Ended Apps

Game Developers Experiment With More Open-Ended Apps

| May 12, 2014 | 4 Comments

Co-lab’s second cohort of games focus on open-ended play.

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