Games

Math, Physics, Languages: Minecraft is the Teachers’ Ultimate Multi-Tool

Math, Physics, Languages: Minecraft is the Teachers’ Ultimate Multi-Tool

| March 12, 2013 | 12 Comments

Need more convincing that Minecraft can be a powerful tool for learning? Check out this fun video from PBS Idea Channel’s Mike Rugnetta, who specifically (and very quickly) lists a number of ways the video game can and has been used to learn everything from physics to history.

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World of Warcraft Finds Its Way Into Class

World of Warcraft Finds Its Way Into Class

| March 5, 2013 | 21 Comments

World of Warcraft Students’ passions can be a powerful driver for deeper and more creative learning. With this knowledge, some educators are using popular commercial games like World of Warcraft (WoW) to create curriculum around the game. And they say they’re seeing success, especially with learners who have had trouble in traditional classrooms. World of […]

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Money, Time, and Tactics: Can Games Be Effective in Schools?

Money, Time, and Tactics: Can Games Be Effective in Schools?

| January 28, 2013 | 13 Comments

If it’s true that 97 percent of teens in the U.S. are playing digital games, then the focus on how games can fit into the shifting education system becomes that much more important. Schools, districts, and individual educators are trying to figure out how games and learning can fit into the current complicated landscape. The […]

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Girls and Games: What’s the Attraction?

Girls and Games: What’s the Attraction?

| January 14, 2013 | 11 Comments

Games are increasingly recognized by educators as a way to get kids excited about learning. While the stereotype of a “gamer” may evoke the image of a high school boy holed up in a dark room playing on a console, in reality 62 percent of gamers play with other people either in person or online, […]

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Earn Facebook Time By Practicing Math

Earn Facebook Time By Practicing Math

| November 28, 2012 | 3 Comments

One of parents’ and teachers’ biggest concerns about kids’ use of technology is the issue of distraction. As much as being wired can help kids with school work, it can also lead to temptations for goofing off. Pew Research Center study, “How Teens Do Research in the Digital World” recently reported that 87% of Advanced Placement […]

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Video Games That Bring Civics Class to Life

Video Games That Bring Civics Class to Life

| October 9, 2012 | 1 Comment

By Andrew Miller The online educational video game site iCivics, created in 2009 by former Supreme Court Justice Sandra Day O’Connor that features civics curriculum, has partnered with EverFi, an ed-tech company focused on K-12 and higher ed. And through the partnership comes a new initiative Commons – Digital Town Square, offered free to all […]

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What Can 135 Million Video Gamers Add to Our Collective IQ?

What Can 135 Million Video Gamers Add to Our Collective IQ?

| September 28, 2012 | 6 Comments

Flickr:Blakespot By Jennie Rose An estimated 135 million people play video games, spending three billion hours a week glued to a screen. But that’s not necessarily bad news. In fact, playing video games may be part of an evolutionary leap forward, according to Howard Rheingold, educator and author of the book Net Smart: How to […]

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How Games Are Being Used for Learning

How Games Are Being Used for Learning

| September 24, 2012 | 1 Comment

The Infinite Thinking Machine is back after a summer hiatus. This episode focusing on gamification features a great rundown of learning games and programs, including Minecraft, Gamestar Mechanic, NYC Haunts, and Gamedesk, a game company that recently opened a game-based learning school within a school in Los Angeles.

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Where Do Educational Games Come From?

Where Do Educational Games Come From?

| September 19, 2012 | 1 Comment

Flickr:Flickingrbrad Increasingly, digital games are cropping up everywhere in education. And that’s stimulated a flurry of activity leading to the expectation that no longer are learning games only likely to come from traditional education companies, but a wide variety of sources. The expectation-setting stats and statements, at least, are straightforward. Both the New Media Consortium’s […]

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GameDesk Opens New Game-Based School

GameDesk Opens New Game-Based School

| September 4, 2012 | 10 Comments

GameDesk By Andrew Miller GameDesk, an organization that’s developing a variety of game-based learning initiatives, is venturing into new terrain with the opening of a new school and the development of new digital tools, with millions of dollars in funding from both the Bill and Melinda Gates Foundation and AT&T. The PlayMaker School, funded by […]

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