Changemakers

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Virtual Worlds in the Hands of Student Scientists

Can video games really work as a learning tool? If so, what happens to the role of the teacher in this realm? Chris Dede and his colleagues at Harvard Graduate School of Education have been working on testing these theories and have come up with fascinating results.

I spoke with Dede at the Cyberlearning Tools for STEM Education Conference recently, and asked him to elaborate on his thesis. Here’s the video, and the full transcript follow below. The big takeaway: When combined with challenges and assessments, along with the guidance of a teacher, video games can lead students to  rich learning experiences.

http://www.youtube.com/watch?v=nNAZXB0DnT4&feature=channel_video_title

Read the full transcript here.

Continue reading

Salman Khan Teaches the World — One YouTube Video at a Time

Khan Academy

For the first time in history, the children of one of the most well-heeled people on earth are getting the same education as those with far less means in places like Calcutta, Kabul, and East Palo Alto.

Salman Khan made this point in reference to the well-known fact that Bill Gates’ kids watch and learn from the free Khan Academy, instructional YouTube videos on math, science, and the humanities. It’s the perfect example of technology helping to close the achievement gap.

What started out as an easy way for Khan to tutor his cousins in math and science has turned into what Fortune Magazine calls the “epicenter of the educational earthquake.” More than a million users a month watch the 1,800-plus lessons taught by Khan himself. That kind of absurd teacher-student ratio can only exist and succeed online.

The content is rich and packed full of information — three degrees from M.I.T. and an MBA from Harvard have certainly fed the depth of Khan’s knowledge — but it’s his easy-going, casual teaching style that keep bringing learners back.

“My cousins said they preferred seeing me on YouTube than in person when they first saw me tutoring them online,” Khan said at the Big Ideas Fest earlier this week. “The sessions were tangibly stressful for the kids. One of them said she was feeling judged even though I wasn’t trying to judge her.”

With videos, learners can watch on their own time, and pause and repeat information until they absorb the subject matter.

And though Khan has had offers to create glossier, highly polished versions of his videos, his public wants him to stay the same. Continue reading

Sugata Mitra at Big Ideas Fest Next Week

I’m looking forward to meeting Sugata Mitra at Big Ideas Fest. I’m planning to interview him and other big thinkers in the field of education innovation.

In the meantime, take a look at this recent TED Talk video, in which Mitra talks about real-life experiments from New Delhi to South Africa to Italy, where he gave kids self-supervised access to the web and saw results that could revolutionize how we think about teaching.

Time to Unleash the Potential of Technology

Flickr:CreativeCommons

The good intentions are there: Protect kids from cyberbullying, addictive video games, and uncensored access to the Internet. But at what cost?

According to Dr. Michael Levine, Executive Director of the Joan Ganz Cooney Center at the Sesame Workshop, which conducts studies on the role of digital technologies in childhood literacy, the public dialogue about technology and education has focused too much on it dangers, and not enough on its vast potential.

“There’s a moat between what kids do outside and inside of school,” Levine said in a recent interview. “When it comes to children, the general framing of technology has been largely about safety and protection.”

That’s been one impediment to leveraging the power of technology. The second factor has been an inconsistent record of higher achievement. “So far there’s been lots of hype and bluster about how education technology will transform teaching, but so far that’s unfulfilled,” he said.

Though much more research is needed in this realm, a recently released study called “Is there an App for That” by the Cooney Center does show that mobile apps help kids learn. I’ll follow up on the report again soon, but in the meantime.

Here’s more from our recent conversation:

What will it take to fulfill the potential now that we have all these new tools?

Much more ubiquity. Now that we have new tools, there’s new demand from kids themselves, so we need much broader ubiquity in terms of adopting those tools for kids of all racial, ethnic, and income backgrounds.

How can we move in that direction?

It’s starting. I feel that some of the innovators are beginning to break through these discussions. Now the question is, how are we going to build supportive policy, as well as the capacity to help educators, who may be less adept at technology and keeping up with the momentum, and to integrate it into the classroom. Continue reading

Diana Rhoten: On a Mission to Fast-Forward Mobile Learning

Getty Images

Why all this fuss about iPads and iTouches, Kindles and Knos? It’s more than just about playing with fancy toys. It’s actually changing the way kids learn.

Diana Rhoten certainly believes it. Rhoten is a founding partner of Startl, which recruits innovators and entrepreneurs and helps them bring digital learning products to the market. She says the future is about learner-centered technology that also happens to have the added advantage of being lighter weight and portable. And she’s on a mission to push for progress in this field right now.

“We’re at a point where technology is easier and cheaper to build, it’s easier to use, more intuitive and more ergonomically attuned to the way kids learn,” Rhoten said in an interview last week. Combine the physical ease of using mobile devices with the fact that most kids (93%) are online, and 76% own them, and it’s easy to see why mobile learning is the future. Continue reading

Design Thinking Sparks Learning in Rural N. Carolina

StudioH

There’s so much fraught discussion over education reform, but at times, it all seems to become circular, undefinable, inconclusive.

Enter 28-year-old Emily Pilloton. The founder of Project H Design has harnessed her considerable talents as a designer to tackle the struggling public education system of Bertie County, North Carolina, a rural community with a population of 20,000, a third of whom live in poverty. When she embarked on the ambitious project last year, only 27% of third-through-eighth graders were passing state standards in reading and math.

At the behest of the school’s superintendent, Dr. Chip Zullinger, Pilloton and her partner Matt Miller, moved to Bertie County to apply their design principles to repair the ailing school district and struggling community. Continue reading