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What Students Can Learn from Giving TEDx Talks

What Students Can Learn from Giving TEDx Talks

| November 25, 2014 | 2 Comments

Creating a TED talk can be as educational as watching one. Students and teachers are taking up this activity to grow new skills and learn more about themselves.

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How One Teacher Changed for the Good of Her Students

How One Teacher Changed for the Good of Her Students

| November 6, 2014 | 6 Comments

Author and educator Pernille Ripp shares the steps she took to help her students regain a love of learning.

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The Value of Connecting the Dots to Create “Real Learning”

The Value of Connecting the Dots to Create “Real Learning”

| October 31, 2014 | 11 Comments

A Philadelphia center puts making connections between concepts and experiences central to the creative process for student-driven learning.

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A Problem-Solving Game For Teachers and Administrators

A Problem-Solving Game For Teachers and Administrators

| October 24, 2014 | 11 Comments

A simple game can bring educators together to talk about pain points and observations, and ultimately, find a solution.

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Report Finds Teachers Underutilize Resources for Digital Games in the Classroom

Report Finds Teachers Underutilize Resources for Digital Games in the Classroom

| October 23, 2014 | 1 Comment

A survey reports that most teachers are finding digital games in the classroom through informal means and could benefit from improved training and exposure to resources.

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How to Transform The Odyssey into an Epic Game in Alternate Reality

How to Transform The Odyssey into an Epic Game in Alternate Reality

| October 13, 2014 | 15 Comments

Teachers are discovering that through alternate reality games, students who were not typically motivated kicked into high gear, some laboring into the wee hours at home to untangle a conundrum.

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Q&A: Plumbing The Mysteries Of The Teenage Brain

Q&A: Plumbing The Mysteries Of The Teenage Brain

| October 8, 2014

In Age of Opportunity, psychologist Larry Steinberg applies neuroscience to risk-taking, peer influence, the boredom of high school and other adolescent conundrums.

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The Forgotten Female Programmers Who Created Modern Tech

The Forgotten Female Programmers Who Created Modern Tech

| October 6, 2014

The Innovators, Walter Isaacson’s new book, tells the stories of the people who created modern computers. Women, who are now a minority in computer science, played an outsize role in that history.

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Why Daydreaming is Critical to Effective Learning

Why Daydreaming is Critical to Effective Learning

| October 6, 2014 | 12 Comments

Daydreaming and playing are crucial to develop the kind of creativity many say should be a focal point of a modern education system.

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Report Finds ‘Deeper Learning’ Model Improves Outcomes for All Students

Report Finds ‘Deeper Learning’ Model Improves Outcomes for All Students

| October 3, 2014 | 11 Comments

The conversation about what kids need to know and to be able to do by the end of high school has gradually shifted over the past several years to emphasize not just rigorous content goals, but also less tangible skills, such as creative thinking, problem-solving and collaboration.

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