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5 Online Games That Teach Kids the Art of Persuasion

5 Online Games That Teach Kids the Art of Persuasion

| December 20, 2013 | 12 Comments

Sure, games can teach gravity or supply and demand, but can they show us how to build a good argument? The following five games do just that by modeling the work of argumentation. Best of all, they approach the subject critically, showing the myriad uses for persuasion and how it’s always political.

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Best Use for iPad? Simulating Hard-to-Find Experiences

Best Use for iPad? Simulating Hard-to-Find Experiences

| December 14, 2013 | 5 Comments

Many schools and educators are using the iPad to make teaching more efficient and deliver content in a streamlined, interactive format. But one of the most interesting uses of the iPad is to transport students outside the classroom.

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How One “Hour of Code” Can Launch an Entire Computer Science Program

How One “Hour of Code” Can Launch an Entire Computer Science Program

| December 10, 2013 | 4 Comments

Thanks to code.org’s “Hour of Code,” millions of students will get their first taste of computer programming this week, Dec. 9-13, designated as Computer Science Education Week. If schools do decide to go beyond the one hour and take the next step to add coding as a part of school curriculum, what will this look like?

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In the Rush to Buy New Tech for Common Core, What Happens to the Big Picture?

In the Rush to Buy New Tech for Common Core, What Happens to the Big Picture?

| December 3, 2013 | 6 Comments

As schools and districts prepare for the Common Core State Standards, the pressure to buy new technology overtakes the need to create a vision and a plan for smart long-term use.

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Beyond Minecraft: Games That Inspire Building and Exploration

Beyond Minecraft: Games That Inspire Building and Exploration

| November 19, 2013 | 10 Comments

The success and popularity of Minecraft in and out of classrooms is no surprise. It’s one of the best examples of the potential of learning with games because it embraces exploration, discovery, creation, collaboration, and problem-solving while allowing teachers to shepherd play toward any subject area. But Minecraft is not the only game of this kind. Take a look at some of these.

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Checklist: Are You Ready for iPads In Your School?

Checklist: Are You Ready for iPads In Your School?

| November 15, 2013 | 14 Comments

The rush to purchase iPads often precedes the careful planning and preparation that’s so crucial to their success as educational tools. Technology alone is never the answer. Instead, iPad use needs to be integrated within a holistic approach to 21st-century education that encompasses a thorough and ongoing review of the skills and competencies required in our rapidly changing society and the educational processes that best help students acquire them.

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Raising Kids In a Digital Age

Raising Kids In a Digital Age

| November 9, 2013 | 3 Comments

Last week, the NPR tech team reported a series on kids and digital media, including school-issued iPads, stories about babies and screen time, teens and social media, the science behind video games and more. Bay Area correspondents Steve Henn, Laura Sydell and Eric Westervelt will take you through the week of stories in this 23-minute […]

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Inquiry Learning Ideas for Math and Science With iPads

Inquiry Learning Ideas for Math and Science With iPads

| November 8, 2013 | 12 Comments

Giving children ample opportunities to develop sound investigative skills at an early age is essential to nurturing their ability to think critically and scientifically as they get older.

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Teaching Empathy Through Digital Game Play

Teaching Empathy Through Digital Game Play

| November 6, 2013 | 16 Comments

Video games can offer a playful approach to learning a new concept, providing a jumping off point for diving deeply into a topic. Games can’t do all the teaching, but they are an engaging way to get kids thinking — even about ethics.

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How Much Freedom to Give Kids With School-Issued iPads?

How Much Freedom to Give Kids With School-Issued iPads?

| November 5, 2013

As more school districts roll out tablet computers to students, they’re debating how much to restrict access to certain websites and games. Some districts shut down wide parts of the Internet, but others are trying to take a more nuanced approach.

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