It’s estimated that only about 10 percent of K-12 schools teach computer science. Some companies are trying to fill a void in American public education by teaching kids computer programming basics. The push comes amid projections that there will be far more tech sector jobs than computer science graduates to fill them.
Sure, games can teach gravity or supply and demand, but can they show us how to build a good argument? The following five games do just that by modeling the work of argumentation. Best of all, they approach the subject critically, showing the myriad uses for persuasion and how it’s always political.
Many schools and educators are using the iPad to make teaching more efficient and deliver content in a streamlined, interactive format. But one of the most interesting uses of the iPad is to transport students outside the classroom.
Thanks to code.org’s “Hour of Code,” millions of students will get their first taste of computer programming this week, Dec. 9-13, designated as Computer Science Education Week. If schools do decide to go beyond the one hour and take the next step to add coding as a part of school curriculum, what will this look like?
As schools and districts prepare for the Common Core State Standards, the pressure to buy new technology overtakes the need to create a vision and a plan for smart long-term use.
The success and popularity of Minecraft in and out of classrooms is no surprise. It’s one of the best examples of the potential of learning with games because it embraces exploration, discovery, creation, collaboration, and problem-solving while allowing teachers to shepherd play toward any subject area. But Minecraft is not the only game of this kind. Take a look at some of these.
The rush to purchase iPads often precedes the careful planning and preparation that’s so crucial to their success as educational tools. Technology alone is never the answer. Instead, iPad use needs to be integrated within a holistic approach to 21st-century education that encompasses a thorough and ongoing review of the skills and competencies required in our rapidly changing society and the educational processes that best help students acquire them.
Last week, the NPR tech team reported a series on kids and digital media, including school-issued iPads, stories about babies and screen time, teens and social media, the science behind video games and more. Bay Area correspondents Steve Henn, Laura Sydell and Eric Westervelt will take you through the week of stories in this 23-minute […]
Giving children ample opportunities to develop sound investigative skills at an early age is essential to nurturing their ability to think critically and scientifically as they get older.
As more school districts roll out tablet computers to students, they’re debating how much to restrict access to certain websites and games. Some districts shut down wide parts of the Internet, but others are trying to take a more nuanced approach.