When people say, “I’m just not the creative type,” IDEO founder David Kelley refutes that assumption with the idea that if they stick with it long enough, their creativity will inevitably come through. Kelley talks about the idea of “guided mastery” — it’s a practice that parents and educators can use to help kids find […]
Aiming to get kids to understand and solve real-world math problems, one teacher developed a tool that uses Google Earth.
“The technological solutions are more difficult to implement than would appear at first blush. The software has got to be really good in order to reap this advantage that it can adjust to a student’s individual pace of learning,” says author Daniel Willingham.
Just a couple of short years ago, the presence of tablets in schools was an exceptional phenomenon. This year, as students across the country go back to school, the presence of tablets is far more common in classrooms. Here are the top-rated devices for education and a look what’s distinct about each one.
A group of researchers in MIT’s Education Arcade are trying to harness the power of MMO games to teach high school students to think like scientists and mathematicians. Their game, The Radix Endeavor, is designed to be an educational game, and capitalizes on the interactions students can have as a way to build their knowledge and skills.
A Pew Internet and American Life survey shows how teens 12 to 17 years old think about privacy when using mobile apps. While some are nonchalant about the kind of personal information some apps collect, more than half avoid some apps due to privacy concerns. Though socio-economics are a factor, that’s not the predominant issues, […]
Many of these functions can already be done without the current $1,500 pricetag, through mobile devices and computers. But there are a few that stand out — augmented reality features specifically, many of which haven’t yet been invented — that could take learning to another level.
The famous rivalry between Google and Apple is finding its way into schools, and Google is looking to dethrone the famous iPad with its new Google Play for Education, a suite of apps and management tools that will be available to teachers and students this fall.
Though computer programming is becoming more important, many K-12 schools don’t offer classes. Now commercial products are starting to offer at-home learning, offering sleek new platforms focused on teaching how to think like a computer programmer.
The same devices that are used to consume art have also allowed students to create on their own, often with little instruction or direction. This trend of interest-driven art creation comes at a time when public schools are cutting art programming, and it offers a promising new way to reach and mold budding artists.