Monthly Archives: May 2012

Learning that Happens Online and Off, In and Out of School

Erin Scott

Urban School students work in groups.

By Kyle Palmer

Field trips have always been a staple – some might say the best part of — school. But those trips are typically special occasions and happen only a few times a year, if budgets and schedules allow for them.

At the Urban School, an independent high school in San Francisco, off-site learning is going to be a core part of a few of the classes next year.  For students who take statistics and elections  the classes will incorporate a chunk of time spent at companies and organizations that are relevant to the class topic.

For example, in the statistics class, Urban School staff is looking to partner with companies and organizations that have data they’d be willing to open up to classes to analyze. For the elections class, students would ideally work in local field offices.

“With technology, we start with ‘yes’ and then put boundaries on it, instead of starting with ‘no’ and having censorship,”

Time spent in the field would be part of a broader, comprehensive curriculum that includes time spent in class, project work with other schools – perhaps even in other cities and countries that will eventually become part of a larger network, guest lectures and speakers, group work, and online work done at home.

Taken all together, it’s a combination of “flipped,” “blended,” “experiential,” “authentic,” and some of the other buzz words we hear in education circles. This experiment for Urban is what some educators envision would exemplify the future school day: learning that happens outside of fixed boundaries, in fluid environments, applying real-world applications to concepts and theories.

“Imagine a kid in a math class working on a project,” said David Bill, the Director of Educational Technology. “Several times a week, they don’t have to be in class, but they can go out and work with a company to get data sets for a unit. It’s a more real-world experience.”

IN THE DNA

This kind of experimentation is not unusual for a school like Urban, which has long had a forward- Continue reading

Why We Should Never Fear Failure

“Failure is a part of creating new and amazing new things. We can’t both fear failure and make amazing new things,” says inventor Regina Dugan in this inspiring TED Talk.

Scientists and engineers defy the impossible and have pushed beyond expectations because they were given the freedom to fail, she says.

How can this ideology be extended to the concept of learning, in and out of schools? Definitely worth watching the entire talk.

Teachers Transform Commercial Video Game for Class Use

MinecraftEDU

By Katrina Schwartz

Educators have been tapping into the wildly popular online game Minecraft for its potential as a learning tool for a while now — to teach physics, math, and computer science. But until recently, the game was mostly the territory of computer science teachers, and even they were forced to use the commercial version of the online game.

So a few months ago, two teachers, Santeri Koivisto and Joel Levin, decided to make the software more accessible and relevant to teachers. They joined forces to found MinecraftEdu and started offering discounted educator licenses to Minecraft. MinecraftEdu now offers a plug-in, which enables teachers to tailor the software to individual curriculum. And a fresh new wiki is dedicated to sharing ideas with topic suggestions such as “How To Use Redstone, (a fictional mineral) To Teach Electricity.” Teachers can also work with others to co-develop lesson plans within the game software.

Teachers like to use Minecraft because it’s a “sandbox” game — it provides players nearly limitless freedom to build within it. As a player’s skill develops, the game’s complexity increases ad infinitum. In multi-player levels, players collaborate on building complex structures, use programming features to build contraptions, games, or compose music. Meanwhile, beginning players use their problem solving skills to scavenge for materials. They learn to mine stone for building, and coal for making fire.

“Many educational games start with the question, ‘What should we teach with the game?’ and they forget the most important part, that it should be a great game too.”

Koivisto and Levin decided to pursue a classroom application after observing students solve complicated problems with their collaboration in the game. When Koivisto tested Minecraft at a Finnish school, one-third of the 20 teachers in the study later chose to incorporate the game into their teaching.

Koivisto and Levin, who uses the game with his second-grade students, are part of the growing movement of teachers who see video games as more than entertainment and educational games Continue reading

High-tech vs. No-Tech: Schools Take Opposite Approaches to Education

The article tells the tale of two students, one who goes to a tech-rich private school, and another who goes to a no-tech Waldorf school. From what the writer portrays, it seems as though both are flourishing, but questions about the long-term effects remain: Will the tech-using student suffer from short attention span and shallow thinking, and will the Waldorf student suffer from being left behind in navigating the digital world? Answers are not so cut-and-dried.


The sixth-graders are lighting up the room with their MacBook Airs, flipped open to Google, Wikipedia and YouTube for a physics assignment. Their classroom is decked out with touch-screen whiteboards, tablets and powerful WiFi connections able to handle a school full of children online at once. “Cool!”

Read more at: www.washingtonpost.com

Websites in Different Languages Offer More Global Perspective

The wired world has made it possible for people from all across the globe to connect and learn from each other. In a few days, New York Times reporter Nicholas Kristof will host a Hangout and interview United Nations Ambassador Susan Rice during school hours. In classes across the country, students are hearing about the Greek debt crisis; presidential elections in France, Serbia, Armenia, Greece, and Egypt, as well as Secretary Clinton’s recent travels to China.

International news coverage gives us one set of perspectives on these events. But students can also have more immediate access to global conversations — in the languages that are being spoken. Here’s how.

TRANSLATED FOREIGN PAGES

Google’s translated foreign pages offer a direct view into websites created in other languages. Enter a simple query, such as [presidential election], and you’ll get a typical page of results. If you’re searching in the U.S., you’ll tend to see information on the latest Republican primaries, the date of the national election in November, and both general web search and Google News results about the upcoming election. To the left-hand side of the screen is a column showing a number of links, including one promising “More search tools.” Continue reading

Guide to MOOCs: Free, Quality Higher Education

By Katrina Schwartz

As the current generation of college graduates wrangles with an unprecedented amount of debt, a sea change is underway in higher education. More and more elite universities are offering free online courses that might characterize the next iteration of the college experience for the forthcoming generation of students.

Will students be able to receive the equivalent of a bachelors degree for free? How will brick-and-mortar institutions be used in the future? Will academic rigor suffer? How will credentials or tuition apply to those who come to campus and those who complete courses online?

At the moment, students of these online courses receive certificates of completion, but no university credit. But the movement is still in major flux as we speak, as day by day, yet another development in free online education is announced. What started 11 years ago with MIT’s OpenCourseWare — the syllabi, lecture notes, problem sets and solutions, exams, reading lists, and event video lectures from more than 2,000 MIT courses — has amassed into an explosive Continue reading